All field notes

World building / October 28th, 2026

An island worth taking the long way around.

Forests, ridges, open meadows, and trails that give you a reason to explore.

An island worth taking the long way around.

Floatbound is taking shape around a simple idea: riding should be the reason to explore. The island needs places that feel different under the wheel, from open ground to tighter technical lines.

The current work is in Unity, using a tiled terrain workflow. The captures here come from the editor, with development overlays still visible. They represent work in progress, not finished gameplay.

A big part of the next pass is distribution: getting routes across more of the island instead of crowding every run around the same central mountains.